[PIPE2D-1295] Disable sky subtraction for calibs Created: 02/Sep/23 Updated: 30/Sep/23 Resolved: 30/Sep/23 |
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| Status: | Done |
| Project: | DRP 2-D Pipeline |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Story | Priority: | Normal |
| Reporter: | price | Assignee: | price |
| Resolution: | Done | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Description |
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It would be helpful if we automatically disabled 1d sky subtraction when running mergeArms when operating on calibs (e.g., arcs, quartzes). We might be able to handle it the same way as selecting line lists: if no lamps are on, assume it's sky. |
| Comments |
| Comment by price [ 30/Sep/23 ] |
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Integration test passes, merged to master. |