[PIPE2D-1234] Disable scattered light subtraction Created: 09/Jun/23  Updated: 09/Jun/23  Resolved: 09/Jun/23

Status: Done
Project: DRP 2-D Pipeline
Component/s: None
Affects Version/s: None
Fix Version/s: None

Type: Story Priority: Normal
Reporter: price Assignee: price
Resolution: Done Votes: 0
Labels: None
Remaining Estimate: Not Specified
Time Spent: Not Specified
Original Estimate: Not Specified

Reviewers: rhl

 Description   

The scattered light subtraction is leaving negative pixels, probably because our model is not an accurate representation of what's actually going on. The negative pixels adversely impact things like profile measurements. It feels a bit like a damned-if-you-do-damned-if-you-don't kinda thing, but we're probably better off without the scattered light subtraction for now, until we can determine a better model.



 Comments   
Comment by price [ 09/Jun/23 ]

The patch is trivial, but I want to make sure we agree this is a good thing to do for now.

Comment by price [ 09/Jun/23 ]

Spoke with rhl, and he agreed that it was probably better to turn this off for now.

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