[INSTRM-740] A 180 degree flipping is happening when handling distortion correction. Created: 24/Aug/19 Updated: 31/Mar/23 Resolved: 31/Mar/23 |
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| Status: | Done |
| Project: | Instrument control development |
| Component/s: | None |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Task | Priority: | Normal |
| Reporter: | chyan | Assignee: | yuki.moritani |
| Resolution: | Done | Votes: | 0 |
| Labels: | None | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Description |
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When applying instrument rotation in fpsActor, a 180 degree is applied to make it work. |