[INSTRM-612] fully use state machine for shutters-bia control Created: 14/Feb/19 Updated: 28/Feb/19 Resolved: 27/Feb/19 |
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| Status: | Done |
| Project: | Instrument control development |
| Component/s: | ics_enuActor |
| Affects Version/s: | None |
| Fix Version/s: | None |
| Type: | Task | Priority: | Normal |
| Reporter: | arnaud.lefur | Assignee: | arnaud.lefur |
| Resolution: | Done | Votes: | 0 |
| Labels: | SM1 | ||
| Remaining Estimate: | Not Specified | ||
| Time Spent: | Not Specified | ||
| Original Estimate: | Not Specified | ||
| Story Points: | 4 |
| Epic Link: | Red channel alignment |
| Sprint: | 2019 B |
| Description |
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There is an additional software shutters-bia interlock in the enuActor. It was done using a dictionnary (not sure why I did that). Bsh controller inherit from actorcore.FSM.FSMDev which include a state machine. That's all we need to handle interlock . |
| Comments |
| Comment by hassan [ 15/Feb/19 ] |
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Expect to be completed by the end of this week. |
| Comment by hassan [ 21/Feb/19 ] |
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Close to completion. A few more days work. |
| Comment by arnaud.lefur [ 25/Feb/19 ] |
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will be tested and validated with |
| Comment by arnaud.lefur [ 27/Feb/19 ] |
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merged in e4e4e60 |