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  1. Instrument control development
  2. INSTRM-740

A 180 degree flipping is happening when handling distortion correction.

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    • Type: Task
    • Status: Done (View Workflow)
    • Priority: Normal
    • Resolution: Done
    • Component/s: None
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      Description

      When applying instrument rotation in fpsActor, a 180 degree is applied to make it work.
      inr=inr-180
      if(inr < 0):
      inr=inr+360
      This should be take care by transformation code.

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            • Assignee:
              yuki.moritani yuki.moritani
              Reporter:
              chyan chyan
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